C++ Graphics Library Dev

Graphics

Nov 08, 2016  C graphics library that can be used by novices and advanced programmers in order to draw various types of content in 2D and 3D.

Small Graphics Library written in C, using only Linux syscalls.

Implements the following functions:

Library CallSystem Call(s) used
void init_graphics()open, ioctl, mmap
void exit_graphics()ioctl
void clear_screen()write
char getkey()select, read
void sleep_ms(long ms)nanosleep
void draw_pixel(int x, int y, color_t color)
void draw_rect(int x1, int y1, int width, int height, color_t c)
void draw_circle(int x, int y, int r, color_t color)
  • void init_graphics()
    • Opens graphics device and maps it into memory (requires direct access to the framebuffer)
    • Disables keypress echo
  • void exit_graphcs()
    • Cleans up before program exits and restores keypress echo
  • void clear_screen()
    • Clears the terminal
  • char getkey()
    • Reads a single key input from the user using non-blocking select() call
  • void sleep_ms(long ms)
    • Used to make the program sleep between graphics being drawn
  • void draw_pixel(int x, int y, color_t color)
    • Sets the pixel at coordinate (x, y) to the specified color
  • void draw_rect(int x1, int y1, int width, int height, color_t c)
    • Using draw_pixel, makes a rectangle with corners (x1, y1), (x1+width,y1), (x1+width,y1+height), (x1, y1+height)
  • void draw_circle(int x, int y, int r, color_t color)
    • Uses the midpoint circle algorithm to draw a circle at (x, y) with radius r
C++ Graphics Library Dev

Graphics In Dev C++ Download

  • Related Questions & Answers

The command to do so from Dev-C is Alt-P. Choose the Parameters tab from the pop-up window and type the following into the Linker area: -lbgi -lgdi32 -lcomdlg32 -luuid -loleaut32 -lole32 You can now compile and run programs that use the WinBGIm graphics library, such as this one that opens a small window. May 20, 2009  you must be programming in turbo C, are you. That blue one?? If thats the case, there is an option somewhere for directories in settings, add the path where your graphics.h is. WinBGIm Graphics Library Installation WinBGIm is a Windows C graphics library based on the classic Borland Graphics Interface (originally distributed with Borland’s Turbo.

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C++Server Side ProgrammingProgramming

C++ programming language is a versatile programming language. Using C++ you can create low end graphics too i.e. creating basic shapes and words with stylish fonts and adding colors to them can be done using c++.

Graphic programming can be done in c++ using your terminal or command prompt or you can download DevC++ compiler to create graphic programs.

For terminal you need to add the graphics.h libraray to you GCC compiler. For this you will have type in the following commands.

On sequentially typing all the above commands you can successfully install the graphics.h library in your GCC compiler of terminal.

for or the other method you need to install the DevC++ compiler.

graphics.h library − The graphic.h library is used to add graphics to your C++ program. For graphic programming, it is a must include library as it contains all required methods.

Syntax for including graphics in c++ program &ninus;

Syntax

Example

Program to show implementation of graphic programming in c++ −

Free C Graphics Library

Output

C++ 3d Graphics Library

Other Common functions of of C++ graphic programming are −

C graphics library dev nj
  • arc() − creates arc of a given angle and given radius.

  • bar() − creates a bar with given coordinates.

  • circle() − creates a circle of given radius.

  • closegraph() − it closed the graphics mode and deallocated memory chunks.

  • ellipse() − creates an ellipse with given major and minor axis.

  • floodfill() − flood fill is used to fill a specific color to a specific point whose coordinates are given.

  • line() − creates a line of given starting and ending points.

  • rectangle() − creates a rectangle with given coordinates.